I have a new website. Probably won't post on here again.
Check it out! www.mvcurtiss.com
Michael Curtiss
Friday, March 22, 2013
Monday, January 28, 2013
FlatWurms
Saturday, November 10, 2012
Monday, August 27, 2012
Thursday, July 5, 2012
Saturday, April 21, 2012
Long overdue update
Here is an update from various projects I've done here at Ringling. Also, have a new website!
Check it out here: http://webspace.ringling.edu/~mcurtiss/
These were part of the Moonbot workshop held here at Ringling. Us students were broken up into groups to create a story and pitch it. The story my group came up with was about cavemen, the invention of the wheel, and time traveling folk from the future who dress up as spirits to influence the cave men. This workshop was held the same week that my final Pre-pro project was due, so needlessly to say, it was a pretty difficult week.
This is the final project of my 3D class. Farmer dude. I have a turnaround of this that I am having trouble uploading.
The rest of this is for a failed prepro pitch. Well, not failed, but teachers decided that I should work on a separate thesis.
Check it out here: http://webspace.ringling.edu/~mcurtiss/
These were part of the Moonbot workshop held here at Ringling. Us students were broken up into groups to create a story and pitch it. The story my group came up with was about cavemen, the invention of the wheel, and time traveling folk from the future who dress up as spirits to influence the cave men. This workshop was held the same week that my final Pre-pro project was due, so needlessly to say, it was a pretty difficult week.
This is the final project of my 3D class. Farmer dude. I have a turnaround of this that I am having trouble uploading.
The rest of this is for a failed prepro pitch. Well, not failed, but teachers decided that I should work on a separate thesis.
Saturday, January 28, 2012
Dirty Rick
This was for a class assignment, where we had to caricature a famous
person. My natural choice was, of course, Richard Nixon. Only had a
little over a week (on top of other classes) to get this done, so
couldn't finish off the plinth. Was a lot of fun. Low res stuff rendered
in UDK. Oh, and the mouth has weird topology because part of the
assignment was to keep the mouth closed. And the low-res is pretty
high-res, but hey, it is still under the limit for the assignment . Also, First time animating a face! Pretty crappy job I know, this is just here
to see it move around. If you watch in full screen it looks better!
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